

it suffers from a lack of natural short-period movement and switched models for ground and flight.Įxpanding the use of PFM or even AFM for AI aircraft wouldn’t be smart due to several key factors, notably AFM and PFM both require substantial work to create each individual aircraft flight data model. Although SFM produces accurate trajectory parameters such as turn rate, specific excess power, flight envelope, etc. Eventually, the Advanced Flight Model (AFM) and its successor, the Professional Flight model (PFM) were developed and the SFM was adapted for AI aircraft. Initially, we used a trajectory model called Standard (SFM) for human players and a very simple model for AI which used primitive laws of physics. Before describing our new General Flight Model (GFM) for AI, it may be useful to review the development history of flight models in DCS since inception.
